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In the hidden and shadowed places of the world, old magics have never truly been laid to rest – and some, of the very darkest kinds. Dating back to the days when magic first entered Temra, forces are beginning to stir again within the shadows. A dark wind rises, and brings with it the promise of change – for better or for worse, is in the hands of adventurers.

Three people, chosen by chance as much as by fate, are all that stands between the forces of evil, and the world.

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Aftergate: Dark Winds Rising 13thSyndicate